//
//  LRMacroDefinitionHeader.h
//  LRMacroDefinition
//
//  Created by lu on 16/7/4.
//  Copyright © 2016年 scorpio. All rights reserved.
//

#ifndef MacroDefinitionHeader_h
#define MacroDefinitionHeader_h
//登录
#define KNOTIFICATION_LOGINCHANGE @"loginStateChange"
//评价等级
typedef NS_ENUM(NSUInteger, ShopLevelIcon) {
    ShopLevelIconGrayHeart = 0,
    ShopLevelIconIconRedHeart,
    ShopLevelIconIconDiamond,
    ShopLevelIconIconSilverCrown,
    ShopLevelIconIconGoldenCrown,
};
//评价等级
typedef NS_ENUM(NSUInteger, EmptyDataSetType) {
    EmptyDataSetNone=0,
    EmptyDataSetNoData,
    EmptyDataSetNoNetwork
};
#define RGB(r,g,b)
#define TEXT_GRAY_COLOR  RGB(153,153,153)
//状态栏高度
#define STATUS_BAR_HEIGHT [[UIApplication sharedApplication] statusBarFrame].size.height

//需要横屏或者竖屏，获取屏幕宽度与高度
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000 // 当前Xcode支持iOS8及以上

#define SCREEN_WIDTH ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?[UIScreen mainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale:[UIScreen mainScreen].bounds.size.width)
#define SCREEN_HEIGHT ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?[UIScreen mainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale:[UIScreen mainScreen].bounds.size.height)
#define SCREEN_SIZE ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?CGSizeMake([UIScreen mainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale,[UIScreen mainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale):[UIScreen mainScreen].bounds.size)
#else
#define SCREEN_WIDTH [UIScreen mainScreen].bounds.size.width
#define SCREEN_HEIGHT [UIScreen mainScreen].bounds.size.height
#define SCREEN_SIZE [UIScreen mainScreen].bounds.size
#endif

//#define SCALE SCREEN_HEIGHT/667
#define RectStatus  [[UIApplication sharedApplication] statusBarFrame]

//2.获取通知中心
#define NotificationCenter [NSNotificationCenter defaultCenter]

//3.设置随机颜色
#define RandomColor [UIColor colorWithRed:arc4random_uniform(256)/255.0 green:arc4random_uniform(256)/255.0 blue:arc4random_uniform(256)/255.0 alpha:1.0]

//4.设置RGB颜色/设置RGBA颜色
#define RGBColor(r, g, b) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:1.0]
#define RGBAColor(r, g, b, a) [UIColor colorWithRed:(r)/255.0 green:(r)/255.0 blue:(r)/255.0 alpha:a]
// clear背景颜色
#define ClearColor [UIColor clearColor]
//系统风格颜色
#define REDColor [UIColor colorWithRed:0.71f green:0.07f blue:0.04f alpha:1.00f]
//5.自定义高效率的 NSLog
#ifdef DEBUG
#define Log(...) NSLog(@"%s 第%d行 \n %@\n\n",__func__,__LINE__,[NSString stringWithFormat:__VA_ARGS__])
#else
#define Log(...)

#endif

//6.弱引用/强引用
#define WeakSelf(type)  __weak typeof(type) weak##type = type;
#define StrongSelf(type)  __strong typeof(type) type = weak##type;

//7.设置 view 圆角和边框
#define ViewBorderRadius(View, Radius, Width, Color)\
\
[View.layer setCornerRadius:(Radius)];\
[View.layer setMasksToBounds:YES];\
[View.layer setBorderWidth:(Width)];\
[View.layer setBorderColor:[Color CGColor]]

//8.由角度转换弧度 由弧度转换角度
#define DegreesToRadian(x) (M_PI * (x) / 180.0)
#define RadianToDegrees(radian) (radian*180.0)/(M_PI)

//11.获取view的frame/图片资源
//获取view的frame（不建议使用）
//#define kGetViewWidth(view)  view.frame.size.width
//#define kGetViewHeight(view) view.frame.size.height
//#define kGetViewX(view)      view.frame.origin.x
//#define kGetViewY(view)      view.frame.origin.y

//获取图片资源
#define kGetImage(imageName) [UIImage imageNamed:[NSString stringWithFormat:@"%@",imageName]]


//12.获取当前语言
#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])

//13.使用 ARC 和 MRC
#if __has_feature(objc_arc)
// ARC
#else
// MRC
#endif

//14.判断当前的iPhone设备/系统版本
//判断是否为iPhone
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)

//判断是否为iPad
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)

//判断是否为ipod
#define IS_IPOD ([[[UIDevice currentDevice] model] isEqualToString:@"iPod touch"])

// 判断是否为 iPhone 5SE
#define iPhone5SE [[UIScreen mainScreen] bounds].size.width == 320.0f && [[UIScreen mainScreen] bounds].size.height == 568.0f

// 判断是否为iPhone 6/6s
#define iPhone6_6s [[UIScreen mainScreen] bounds].size.width == 375.0f && [[UIScreen mainScreen] bounds].size.height == 667.0f

// 判断是否为iPhone 6Plus/6sPlus
#define iPhone6Plus_6sPlus [[UIScreen mainScreen] bounds].size.width == 414.0f && [[UIScreen mainScreen] bounds].size.height == 736.0f

//获取系统版本
#define IOS_SYSTEM_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]
//判断 iOS 11 或更高的系统版本
#define IS_IOS_VERSION_11 (([[[UIDevice currentDevice]systemVersion]floatValue] >= 11.0)? (YES):(NO))

//判断 iOS 8 或更高的系统版本
#define IOS_VERSION_8_OR_LATER (([[[UIDevice currentDevice] systemVersion] floatValue] >=8.0)? (YES):(NO))

//15.判断是真机还是模拟器
#if TARGET_OS_IPHONE
//iPhone Device
#endif

#if TARGET_IPHONE_SIMULATOR
//iPhone Simulator
#endif

//16.沙盒目录文件
//获取temp
#define kPathTemp NSTemporaryDirectory()

//获取沙盒 Document
#define kPathDocument [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) firstObject]

//获取沙盒 Cache
#define kPathCache [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES) firstObject]

//17.GCD 的宏定义
//GCD - 一次性执行
#define kDISPATCH_ONCE_BLOCK(onceBlock) static dispatch_once_t onceToken; dispatch_once(&onceToken, onceBlock);

//GCD - 在Main线程上运行
#define kDISPATCH_MAIN_THREAD(mainQueueBlock) dispatch_async(dispatch_get_main_queue(), mainQueueBlock);

//GCD - 开启异步线程
#define kDISPATCH_GLOBAL_QUEUE_DEFAULT(globalQueueBlock) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), globalQueueBlocl);

//语言包语言
#define Localized(key)  [[NSBundle bundleWithPath:[[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"%@",[[NSUserDefaults standardUserDefaults] objectForKey:@"appLanguage"]] ofType:@"lproj"]] localizedStringForKey:(key) value:nil table:@"Localizable"]

#endif /* LRMacroDefinitionHeader_h */
